GZDoom
brew install --cask gzdoom
v4.14.2
Adds an OpenGL renderer to the ZDoom source port
97
30-day installs · #1422
284
90-day · #1438
979
365-day · #1471
3.1k
★ GitHub stars · updated 9mo ago
Links
- https://github.com/ZDoom/gzdoom
- GitHub: ZDoom/gzdoom
- Brew formula source: Casks/g/gzdoom.rb
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"github_readme_excerpt": "# Welcome to GZDoom!\n\n[](https://github.com/ZDoom/gzdoom/actions/workflows/continuous_integration.yml)\n\n## GZDoom is a modder-friendly OpenGL and Vulkan source port based on the DOOM engine\n\nCopyright (c) 1998-2025 ZDoom + GZDoom teams, and contributors\n\nDoom Source (c) 1997 id Software, Raven Software, and contributors\n\nPlease see license files for individual contributor licenses\n\nSpecial thanks to Coraline of the EDGE team for allowing us to use her [README.md](https://github.com/3dfxdev/EDGE/blob/master/README.md) as a template for this one.\n\n### Source code licensed under the GPL v3\n##### https://www.gnu.org/licenses/quick-guide-gplv3.en.html\n---\n\n## How to build GZDoom\n\nTo build GZDoom, please see the [wiki](https://zdoom.org/wiki/) and see the \"Programmer\u0027s Corner\" on the bottom-right corner of the page to build for your platform.\n\n# Resources\n- https://zdoom.org/ - Home Page\n- https://forum.zdoom.org/ - Forum\n- https://zdoom.org/wiki/ - Wiki\n- https://dsc.gg/zdoom - Discord Server\n- https://docs.google.com/spreadsheets/d/1pvwXEgytkor9SClCiDn4j5AH7FedyXS-ocCbsuQIXDU/edit?usp=sharing - Translation sheet (Google Docs)\n",
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