Stillcolor
brew install --cask stillcolor
v1.1
Tool to disable temporal dithering on Apple Silicon Macs
107
30-day installs · #1350
332
90-day · #1318
1.1k
365-day · #1377
1.2k
★ GitHub stars · updated 1y ago
GitHub topics
apple
display
dithering
mac
macos
utilities
Links
- https://github.com/aiaf/Stillcolor
- GitHub: aiaf/Stillcolor
- Brew formula source: Casks/s/stillcolor.rb
Raw metadata
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"github_readme_excerpt": "\n\n# Stillcolor for macOS\n\u003cimg src=\"https://github.com/aiaf/Stillcolor/assets/119462/26f4fe39-44bb-436d-9348-fc5ba9e8dfde\" align=left width=256\u003e\nSave your eyesight and disable temporal dithering on your Mac with Stillcolor, a lightweight menu bar app for macOS running on Apple M1/M2/M3. \n\n* * *\n\n \n\n**Why?**\n\n\n[Heaps](https://ledstrain.org/) of [people](https://www.reddit.com/r/PWM_Sensitive) are sensitive to certain properties of modern displays such as blue light, [PWM](https://www.notebookcheck.net/Why-Pulse-Width-Modulation-PWM-is-such-a-headache.270240.0.html), and [temporal dithering (FRC)](https://en.wikipedia.org/wiki/Frame_rate_control) which alternates pixel colors at the speed of your display\u0027s refresh rate, tricking your eyes into perceiving a wider range of colors than the display can actually produce.\n\nThese sensitivities manifest as eyestrain and fatigue, dry eyes, headache, nausea, inability to focus, and other physical symptoms.\n\nThere\u0027s even a [petition](https://www.change.org/p/apple-add-accessibility-options-to-reduce-eye-strain-and-support-vision-disability-sufferers) urging Apple to make use of these technologies known and to implement accessbility options.\n\nWhile there are apps and accessories to help dim blue light, and plenty of flicker-free monitors, temporal dithering can happen at the GPU level with no visible option to disable it (such as the case in Apple silicon Macs).\n\nStillcolor allows you to disable GPU/DCP-generated temporal dithering from user space, helping massively reduce eyestrain with little to no degradation in image quality.\n\n## Caveats\nNote that while Stillcolor is 100% confirmed to remove GPU/DCP-generated temporal dithering, which is applied directly to the pixel framebuffer right before it\u0027s sent to the external/embedded display, the display panel\u0027s timing contoller (TCON) may still apply its own dithering/FRC to achieve advertised color bit depth. Whether or not Apple displays actively use TCON dithering in addition to",
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