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assimp

brew install assimp v6.0.5 BSD-3-Clause AND CC-PDDC AND MIT AND BSL-1.0 AND Unlicense AND Zlib

C++ library for loading and processing 3D model files in 40+ formats (FBX, OBJ, glTF, Collada, etc).

Why you might care

Essential dependency for game engines, graphics applications, and 3D tools that need to import models from external sources. Handles mesh loading, skeletal animation, material data, and format normalization across incompatible formats. Single unified API instead of writing format-specific parsers.

Categories

Alternatives

Open3D TinyGLTF tinygltf
6.7k
30-day installs · #479
22.1k
90-day · #484
98.1k
365-day · #425

Build dependencies

Links

Blurb generated by claude-haiku-4-5 on today.

Raw metadata
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  "aliases": [
    "assimp@6"
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  "alternatives": [
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    "TinyGLTF",
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  "build_dependencies": [
    "cmake",
    "ninja"
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  "categories": [
    "library",
    "image-tool"
  ],
  "caveats": null,
  "conflicts_with": [],
  "dependencies": [],
  "deprecated": 0,
  "deprecation_reason": null,
  "desc": "Portable library for importing many well-known 3D model formats",
  "disable_reason": null,
  "disabled": 0,
  "enrichment_fetched_at": "2026-06-20T23:35:34+00:00",
  "first_seen": "2026-06-20T23:34:18+00:00",
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  "homepage": "https://www.assimp.org/",
  "homepage_og_description": null,
  "homepage_og_image": "https://www.assimp.com/common/img/raylib_logo_card.png",
  "homepage_title": "The Asset-Importer Library  Home",
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  "installs_365d": 98129,
  "installs_90d": 22137,
  "keg_only": 0,
  "keg_only_reason": null,
  "last_seen": "2026-06-20T23:34:18+00:00",
  "license": "BSD-3-Clause AND CC-PDDC AND MIT AND BSL-1.0 AND Unlicense AND Zlib",
  "llm_generated_at": "2026-06-20T23:45:07+00:00",
  "llm_model": "claude-haiku-4-5",
  "name": "assimp",
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  "one_liner": "C++ library for loading and processing 3D model files in 40+ formats (FBX, OBJ, glTF, Collada, etc).",
  "optional_dependencies": [],
  "rank_30d": 479,
  "rank_365d": 425,
  "rank_90d": 484,
  "raw_hash": "4e9eeaa0de4e57f0",
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  "revision": 0,
  "ruby_source_path": "Formula/a/assimp.rb",
  "tap": "homebrew/core",
  "test_dependencies": [],
  "uses_from_macos": [],
  "version_head": "HEAD",
  "version_stable": "6.0.5",
  "versioned_formulae": [
    "assimp@5"
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  "why_use_this": "Essential dependency for game engines, graphics applications, and 3D tools that need to import models from external sources. Handles mesh loading, skeletal animation, material data, and format normalization across incompatible formats. Single unified API instead of writing format-specific parsers."
}