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clipper2

brew install clipper2 v2.0.1 BSL-1.0

Polygon clipping and offsetting library

23
30-day installs · #6441
40
90-day · #7933
189
365-day · #7491
2.4k
★ GitHub stars · updated 4mo ago

Build dependencies

GitHub topics

algorithm boolean-operations clipping clipping-algorithm cpp csharp delphi geometry inflate offsetting pascal polygon polygon-boolean polygon-clipping polygon-clipping-algorithm polygon-intersection polygon-union

Links

Raw metadata
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  "desc": "Polygon clipping and offsetting library",
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  "enrichment_fetched_at": "2026-06-20T23:36:27+00:00",
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  "full_name": "clipper2",
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  "github_readme_excerpt": "# Clipper2\n\n### A Polygon \u003ca href=\"https://en.wikipedia.org/wiki/Clipping_(computer_graphics)\"\u003eClipping\u003c/a\u003e, \u003ca href=\"https://en.wikipedia.org/wiki/Parallel_curve\"\u003eOffsetting\u003c/a\u003e and \u003ca href=\"https://en.wikipedia.org/wiki/Constrained_Delaunay_triangulation\"\u003eTriangulation\u003c/a\u003e library (in C++, C# \u0026amp; Delphi)\u003cbr\u003e\n[![GitHub Actions C++ status](https://github.com/AngusJohnson/Clipper2/actions/workflows/actions_cpp.yml/badge.svg)](https://github.com/AngusJohnson/Clipper2/actions/workflows/actions_cpp.yml)\u0026nbsp;[![C#](https://github.com/AngusJohnson/Clipper2/actions/workflows/actions_csharp.yml/badge.svg)](https://github.com/AngusJohnson/Clipper2/actions/workflows/actions_csharp.yml)\u0026nbsp;[![License](https://img.shields.io/badge/License-Boost_1.0-lightblue.svg)](https://www.boost.org/LICENSE_1_0.txt)\n[![Nuget](https://img.shields.io/nuget/v/Clipper2?color=green)](https://www.nuget.org/packages/Clipper2)\n[![documentation](https://user-images.githubusercontent.com/5280692/187832279-b2a43890-da80-4888-95fe-793f092be372.svg)](https://www.angusj.com/clipper2/Docs/Overview.htm)\n\nThe \u003cb\u003eClipper2\u003c/b\u003e library performs **intersection**, **union**, **difference** and **XOR** boolean operations on both simple and complex polygons. It also performs **polygon offsetting**, and **Constrained Delaunay Triangulation**. This is a major update of my original \u003ca href=\"https://sourceforge.net/projects/polyclipping/\"\u003e\u003cb\u003eClipper\u003c/b\u003e\u003c/a\u003e library that was written about 15 years ago. That library I\u0027m now calling \u003cb\u003eClipper1\u003c/b\u003e, and while it still works very well, Clipper2 is just [better](https://www.angusj.com/clipper2/Docs/Changes.htm).\n\n```diff\n- CAUTION: The triangulation code is buggy and I regret releasing it when I did.\n- I\u0027m working on fixes but these may still be weeks away. Sorry.\n```\n\n### Compilers\n\u003cb\u003eClipper2\u003c/b\u003e can be compiled using any one of three supported programming languages: C++, or C#, or Delphi Pascal. The library can also be accessed from other languages by dynamically li",
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    "cpp",
    "csharp",
    "delphi",
    "geometry",
    "inflate",
    "offsetting",
    "pascal",
    "polygon",
    "polygon-boolean",
    "polygon-clipping",
    "polygon-clipping-algorithm",
    "polygon-intersection",
    "polygon-union"
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