dungeon
brew install dungeon
v4.1_3
HPND
Classic text adventure game
28
30-day installs · #5997
35
90-day · #8294
103
365-day · #9094
24
★ GitHub stars · updated 6y ago
Runtime dependencies
Links
- https://github.com/GOFAI/dungeon
- GitHub: GOFAI/dungeon
- Brew formula source: Formula/d/dungeon.rb
Raw metadata
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"desc": "Classic text adventure game",
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"enrichment_fetched_at": "2026-06-20T23:37:10+00:00",
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"github_readme_excerpt": "##DUNGEON V.4.0\n\n**OVERVIEW**\n\nDUNGEON is the original game that served as the basis for the classic Zork text adventure series.\n\nOriginally implemented in MDL (pronounced \"muddle\") on a DEC PDP-10 at MIT in the late 1970s by Tim Anderson, Marc Blank, Bruce Daniels, \nand Dave Lebling, DUNGEON was ported to VAX FORTRAN in 1980 by Robert Supnik. Most of Supnik\u0027s source code remains intact here, but \nit made extensive use of a nonstandard VAX FORTRAN extension which is no longer supported by modern fortran compilers. The purpose of this \nupdate is to make DUNGEON compilable using gfortran, enabling a new generation of adventurers to \"GET LAMP.\"\n\n**COMPILATION**\n\nSo long as gfortran and make are installed, simply run \"make\" from the src directory. The resulting \"dungeon\" executable *must* be run\nfrom the directory containing the \u0027dindx\u0027 and \u0027dtext\u0027 files. Older compilers such as g77 are untested and may no longer be able to \ncompile DUNGEON.\n\n**CHANGES FROM EARLIER VERSIONS**\n\nWhile updating the code for gfortran required extensive changes to DUNGEON\u0027S source code, there should be no functional differences from \nSupnik\u0027s ultimate version from late 1994, V3.2B. \n\n**DISCLAIMER**\n\nThis software is for *non-commercial use only.*\n",
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