sdl2_image
brew install sdl2_image
v2.8.12
Zlib
C library for loading images (PNG, JPEG, WebP, AVIF, TIFF, etc.) as SDL2 surfaces and textures.
Why you might care
Essential dependency for SDL2-based games and graphics applications that need to load image assets. Supports a wide range of modern image formats (PNG, JPEG, WebP, AVIF, JPEG-XL, TIFF, etc.) and integrates directly with SDL2's rendering pipeline. Primary use case is as a build/runtime dependency rather than a standalone tool.
2.5k
30-day installs · #884
11.3k
90-day · #767
32.5k
365-day · #851
952
★ GitHub stars · updated 19d ago
Runtime dependencies
Build dependencies
GitHub topics
sdl-image
sdl2
Links
- https://github.com/libsdl-org/SDL_image
- GitHub: libsdl-org/SDL_image
- Brew formula source: Formula/s/sdl2_image.rb
Blurb generated by claude-haiku-4-5 on today.
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"github_readme_excerpt": "\r\nSDL_image 3.0\r\n\r\nThis is a simple library to load images of various formats as SDL surfaces.\r\nIt can load BMP, GIF, JPEG, LBM, PCX, PNG, PNM (PPM/PGM/PBM), QOI, TGA, XCF, XPM, and simple SVG format images. It can also load AVIF, JPEG-XL, TIFF, and WebP images, depending on optional libraries.\r\n\r\nThe latest version of this library is available from GitHub:\r\nhttps://github.com/libsdl-org/SDL_image/releases\r\n\r\nInstallation instructions and a quick introduction is available in\r\n[INSTALL.md](INSTALL.md)\r\n\r\nThis library is distributed under the terms of the zlib license,\r\navailable in [LICENSE.txt](LICENSE.txt).\r\n\r\nEnjoy!\r\n\r\nSam Lantinga (slouken@libsdl.org)\r\n",
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